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Q2: Arena of the Ancients (Ancients & Acolytes)
The second phase introduces competitive elements to enhance player engagement:
Arena Tournaments: Structured and recurring tournaments where players can compete for glory and CAPs rewards(ideally we do the RLM TGE/IEO: April - May - June 2025).
Community Engagement: Foster a competitive yet collaborative community atmosphere to drive retention and growth.
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Q3: Ascendancy (Ancients & Acolytes)
The third phase deepens the role-playing elements of the game:
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Q4: Lighthaven (Ancients & Acolytes)
The fourth phase broadens the game’s ecosystem while supporting character growth:
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