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⚙️ Additional Key Mechanics
🔒 Pocket Battle Locking Mechanism: Gavin Rummery is this what you are calling a SWARM?
Rule: Once a party enters a Pocket of Pure DarknessNanovoid Swarm, no other players can join and no alterations to the party members can be made.
Purpose: Prevents exploitation (e.g., farming or swapping players mid-encounter) and maintains reward integrity.
🥷 Escape Penalty:
Rule: Players escaping a Pocket of Pure Darks Nanovoid Swarm before defeat:
Forfeit all rewards.
Increase the Challenge Rating (CR) and Base Rewards (BR) for remaining players, making the encounter harder, but more rewarding.
If they all leave or die – all players get nothing
Purpose: Adds strategic risk to quitting a fight.
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