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🗺️ This roadmap outlines the vision for Holdara’s growth and development, including key milestones and an aspirational timeline. The focus is on delivering a rich and engaging player experience in partnership with you!

🏴 2025 Quarterly Phases & Objectives

Q1 to Q2: Rise of Lighthaven

The initial phase focuses on establishing core gameplay mechanics that form the foundation of the player experience.

Key highlights include:

  • Core Gameplay: Build immersive and engaging foundational gameplay loops.

  • CAP Rewards: Reward players with CAPs (Collective Anvil Points) for their engagement and participation.

This phase sets the stage for the broader expansion by ensuring a compelling foundational core mechanics from the outset.

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Q3: Arena of the Ancients

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The second phase introduces competitive elements to enhance player engagement.

Key highlights include:

  • Target TGE: $HOLSH - Details to be announced!

  • Arena Tournaments: Structured and recurring tournaments where players can compete for glory and rewards (CAPs / $HOLSH$RLM).

  • Community Engagement: Foster a competitive yet collaborative community atmosphere to drive retention and growth.

  • These tournaments will diversify the player experience and offer new ways to have fun while continuing to drive the game worlds collaborative development.

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  • Community Engagement: Foster a competitive yet collaborative community atmosphere to drive retention and growth.

Q4: Ascendency

The third phase deepens the role-playing elements of the game:

  • Skill Development: Introduce a system for character advancement and skill progression.

  • Customization: Enable players to personalize their characters through abilities, skills, and playstyles.

This phase empowers players to . Empowering players to feel a greater sense of ownership and investment in their in-game journey.

Q4: Lighthaven

The fourth phase broadens the game’s ecosystem while supporting character growth:

  • Resource Systems: Add resource gathering and crafting mechanics that tie into character advancement.

  • Expansion Context: While this phase does not introduce areas beyond Lighthaven, it enriches the existing world with deeper gameplay systems.

This expansion maintains , maintaining focus on player progression within the current world, enhancing depth and variety without requiring significant new content.

♾️ Future Objectives & Ambitions

Sustained Growth Through Iterative Expansion

The roadmap envisions ongoing growth through:

  • More Tournaments: Regularly introducing new tournament formats and environments.

  • Enhanced Skills: Adding skills, upgrades, and abilities to keep gameplay fresh and dynamic.

  • Iterative Upgrades: Incremental improvements to existing systems to sustain player interest and revenue generation.

These additions ensure the game remains engaging and evolving without requiring a leap to entirely new content areas.

The Lightbridge Event

A major aspirational goal is the introduction of the Lightbridge event, which would unlock the world beyond Lighthaven:

  • Global Expansion: Enable exploration and gameplay in a larger world, incorporating settlement building and land plot mechanics leading to the Infinite Realm (Nomads & Reborn Holdarans)

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Key highlights include:

  • Skill Development: Introduce a system for character advancement and skill progression.

  • Customization: Enable players to personalize their characters through abilities, skills, and playstyles.

  • Resource Systems: Add resource gathering and crafting mechanics that tie into character advancement.

🏴 2026 Quarterly Phases & Objectives

Q1: Landfall - details TBA

Q2: Holdara the Infinite Realm - details TBA

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