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Important Note: All variables and values are placeholders and should not be considered final. They Values are provided for illustrative purposes only, reflecting our general intent to implement a tiered reward and voting system aligned with specified NFT ownership.

⚙️ Key Mechanics

Party Composition

Holdara allows players to control a party of [1 to 4] Holdarans, which can include owned and rented characters / citizens. Players can play solo or team up with others.

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Examples:

  • Four players may team up each controlling 1 Holdaran (which they may own or have rented from other players)

  • Two players may team up with each controlling 2 Holdarans (which they may own or have rented from other players)

  • One player could play solo controlling 1 to 4 Holdaran’s which she may own and/or have rented from other players.

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Reward Distribution

To ensure fairness and strategic depth, a simplified reward distribution system is implemented:

  1. Nanovoid / Nexus GLOW Value:
    Each enemy encounter (e.g., a Nanovoid Swarm with a Nexus at its core) has a fixed GLOW value determined by the threat level of the Nexus.

  2. Equal Distribution Among Party Members:
    Upon defeating an enemy Nexus, GLOW is equally shared among all party members under player(s) control. All $HOLSH rewards go directly to the controlling player(s) wallet(s).

  3. Immediate Allocation by the Player(s):
    Players allocate GLOW contributions from each party member under their control toward the current objective (e.g., igniting a Spire within the Region they are currently located). This allocation is manual (player choice) and must be decided immediately on completion of the battle.

  4. NFT Boost Application:
    The game engine applies each party member’s Holdaran NFT boost (see below) to their contributed GLOW, calculating individual $HOLSH rewards. Rewards are distributed via the Spire’s smart contract upon the Dark Spires ignition. Any adjustments to the Spires Smart Contract will eventually be controlled by the DAO.

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Example Scenario: Party Contribution & Rewards

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This is just one of many possible party formations, for illustrative purposes we have assumed that the party contain 4 Holdaran Ancients (one of each rarity level).

If the party contained all Holdara Reborn then there would be NO boost. Hence other players that do not own a Holdaran Ancient will be keen to hire them from their owners!

🤖 Party Composition: A single player controls a party of 4 Holdarans (All of which are Ancients) consisting of:

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Member

$HOLSH Base Reward

Boost

$HOLSH Final Reward

High Keeper

2.5

+100%

5.0000

Warlord

1.5

+40%

2.1000

Master

0.75

+25%

0.9375

Warden

0.25

+20%

0.3000

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Total Reward for Player: 8.3375 $HOLSH credited to the controlling player’s wallet upon “Spire Ignition” by the Spires Smart Contract (SSC)

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⚙️ Additional Key Mechanics

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