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Weapons will exist in many different qualities and capabilities as they are crafted from components with different attributes and materials, so every weapon is unique and can be upgraded by the player (this also applies to armour).

Gun Blade

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  • Fighter skills. Focus is on short range combat.

  • Ranged: pistol

  • Melee: sword

  • Defence: shield

  • Special: cutting/prising/breaking things open

  • Attributes: SEN/POW - powerful melee

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