Holdaran Attributes
The capabilities of Holdarans are governed by the following attributes:
Attributes - nature; a base set of intrinsic stats for each Immortal that represent their natural abilities. These will be randomised on creation and then never change, though equipped “bio-augmentations” can apply modifiers.
Skills - nurture; must be learnt and then proficiency gained to improve them. The character’s base stats feed into these skills, so mean that with two characters with the same proficiency, the one with the better intrinsic stats will have the edge.
Statuses - this covers variable attributes such as health and magical modifiers that change over time.
Attribute Pairs
Intrinsic attributes of the Immortal are paired, so no character can be maxed out in all stats. This means attributes are used instead of "character classes" - instead there are 16 possible combinations on attribute extremes, which will result in characters with dramatically different capabilities.
Attributes are percentages. Paired stats add up to 100, with a limit of 0-100.
Health Pair
Being: sprint vs marathon
Augmentation Efficiency [AUG] (stamina): overdrive recharge rate; recovery - Health, Resilience, Resist (debuff statuses)
Cybernetic Processing [CYB] (speed): base attack rate - Burst, Metabolism, Vitality
Physical Pair
Acting: attack vs defense
Synchronization Energy [SYN] (dexterity): dodging damage; defense; climb obstacles - Climb, Dodge, Jump, Run
Reactor Power [POW] (strength): deal damage; attack; smash obstacles - Brace, Carry, Mining, Smite
Ability Pair
Feeling: close vs ranged
Sensor Attunement [SEN] (sense): melee combat; fast reactions; dodge traps - Attack (melee), Block, Spot
Technomancy [TEC] (focus): ranged combat; careful aiming; disarm traps, hacking - Aim (missiles), Conceal, Hack, Seal/Unseal
Mind Pair
Knowing: mage vs artisan
Biomech Synergy [BIO] (alchemy): overdrive cooldown rate; potion ability; book learning – Alchemy, Channel, Magery, Scan
Mechanical Affinity [MEC] (crafting): stagger/shield recovery rate; practical ability/knowledge - Craft, Sneak, Lock/Unlock, Disarm Traps
Attribute Affinities
Holdarans are bio-mechs: a biological coating over a mechanoid chassis. In each attribute pair, one is associated with the “mech” part of their nature, and the other with the “bio” aspect. In addition, attributes have affinities with particular biomes and elements. Though this is mainly lore, it will tie into the character generation parameters for Holdarans that originate from specific regions.